B3 MUSIC | MODEL SV-B3
Sound and Vision
Pictures you can play.
Drop in a sample or an image. Sound and Vision turns it into an instrument you can play in seconds, with the soul of a game console you grew up with. Less like configuring a synth, more like dropping a cartridge into a handheld and hitting a note.

TWO DOORS
Drop anything. It just plays.
SOUND
Drag any audio onto the screen. It is pitch-detected, auto-tuned and mapped across the keyboard before you can reach for a knob. No sample-start hunting, no root-note guessing, and SUSTAIN turns a two-second hit into a chord you can hold forever.
VISION
Drag any image. It becomes a wavetable you scan through: the oscillator hidden inside a photo of a sunset, a scribble, a screenshot. Pictures you can play.
CONSOLES
A console is an instrument, not a skin.
Switching one reskins the whole desk and changes the sound with it: the CRT, the neon, the sample-rate and bit-depth character, all at once.
| Console | Identity |
|---|---|
| NES | Light grey desk, charcoal housing, red phosphor. |
| Game Boy | Cream desk, maroon keys, pea-green phosphor. |
| N64 | Smoke-grey desk, green and yellow pops, green phosphor. |
| PS1 | Warm grey desk, jewel blue and gold, light-blue phosphor. |
| PS2 | Piano black with gloss ridges, electric-blue phosphor. |
| B3 | Aluminium desk, graphite housing, orange-forward neon. The flagship. |
TAPE FX
Three slots on the desk.
Bit crusher, reverb, trippy delay, doubler/chorus, flanger/phaser. Load any of them in any order; duplicates allowed. Three of the same is legal.
REQUIREMENTS
What it runs on
- Windows 10 or 11, 64-bit
- A VST3 or CLAP host: FL Studio, Ableton Live, Bitwig, REAPER, Studio One, Cubase and others
- macOS (AU, VST3, CLAP) comes after the Windows launch
- Internet once, to activate. Offline after that.
MODEL SV-B3 | CLASS A | 48K/32F | POLY 8 | MADE FOR PICTURES